Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

Previous | QD3D Book | Overview | Chapter Contents | Next |

Class Routines

This section describes the QuickDraw 3D routines you can use with object classes.

Instantiating an Object

Accessing Types in a Class

Version Checking

Class Method Retrieval

Accessing Private Data


© 1997 Apple Computer, Inc.

Previous | QD3D Book | Overview | Chapter Contents | Next |